(svn r18779) -Codechange: merge the command callbacks of the primary vehicles; they are identical

This commit is contained in:
rubidium
2010-01-11 18:34:02 +00:00
parent de878fad31
commit 833c6f36f3
12 changed files with 48 additions and 115 deletions

View File

@@ -1034,14 +1034,7 @@ struct BuildVehicleWindow : Window {
case BUILD_VEHICLE_WIDGET_BUILD: {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
CommandCallback *callback;
switch (this->vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: callback = (RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildLoco; break;
case VEH_ROAD: callback = CcBuildRoadVeh; break;
case VEH_SHIP: callback = CcBuildShip; break;
case VEH_AIRCRAFT: callback = CcBuildAircraft; break;
}
CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
DoCommandP(this->window_number, sel_eng, 0, GetCmdBuildVeh(this->vehicle_type), callback);
}
break;