(svn r18603) -Codechange: move getting the song name to music_gui.cpp
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@@ -24,6 +24,17 @@
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#include "table/strings.h"
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#include "table/sprites.h"
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/**
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* Get the name of the song.
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* @param index of the song.
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* @return the name of the song.
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*/
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static const char *GetSongName(int index)
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{
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return _origin_songs_specs[index].song_name;
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}
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static byte _music_wnd_cursong;
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static bool _song_is_active;
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static byte _cur_playlist[NUM_SONGS_PLAYLIST];
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@@ -267,8 +278,7 @@ struct MusicTrackSelectionWindow : public Window {
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for (uint i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
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SetDParam(0, i);
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SetDParam(1, 2);
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SetDParam(2, SPECSTR_SONGNAME);
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SetDParam(3, i);
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SetDParamStr(2, GetSongName(i - 1));
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Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
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d.width = max(d.width, d2.width);
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d.height += d2.height;
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@@ -290,8 +300,7 @@ struct MusicTrackSelectionWindow : public Window {
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for (uint i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
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SetDParam(0, i);
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SetDParam(1, 2);
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SetDParam(2, SPECSTR_SONGNAME);
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SetDParam(3, i);
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SetDParamStr(2, GetSongName(i - 1));
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
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y += FONT_HEIGHT_SMALL;
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}
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@@ -305,8 +314,7 @@ struct MusicTrackSelectionWindow : public Window {
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uint i = *p;
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SetDParam(0, i);
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SetDParam(1, 2);
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SetDParam(2, SPECSTR_SONGNAME);
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SetDParam(3, i);
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SetDParamStr(2, GetSongName(i - 1));
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
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y += FONT_HEIGHT_SMALL;
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}
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@@ -477,8 +485,7 @@ struct MusicWindow : public Window {
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case MW_TRACK_NAME: {
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Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
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for (int i = 0; i < NUM_SONGS_AVAILABLE; i++) {
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SetDParam(0, SPECSTR_SONGNAME);
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SetDParam(1, i);
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SetDParamStr(0, GetSongName(i));
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d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
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}
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d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
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@@ -528,8 +535,7 @@ struct MusicWindow : public Window {
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StringID str = STR_MUSIC_TITLE_NONE;
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if (_song_is_active != 0 && _music_wnd_cursong != 0) {
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str = STR_MUSIC_TITLE_NAME;
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SetDParam(0, SPECSTR_SONGNAME);
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SetDParam(1, _music_wnd_cursong);
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SetDParamStr(0, GetSongName(_music_wnd_cursong - 1));
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}
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_CENTER);
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} break;
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