Fix getting information from JGRPP servers on local LAN
This commit is contained in:
@@ -145,6 +145,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_GAME_INFO_EXTEND
|
||||
CheckGameCompatibility(item->info, true);
|
||||
/* Ensure we consider the server online. */
|
||||
item->status = NGLS_ONLINE;
|
||||
item->refreshing = false;
|
||||
|
||||
UpdateNetworkGameWindow();
|
||||
|
||||
|
Reference in New Issue
Block a user