Fix getting information from JGRPP servers on local LAN
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		@@ -145,6 +145,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_GAME_INFO_EXTEND
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	CheckGameCompatibility(item->info, true);
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						CheckGameCompatibility(item->info, true);
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	/* Ensure we consider the server online. */
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						/* Ensure we consider the server online. */
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	item->status = NGLS_ONLINE;
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						item->status = NGLS_ONLINE;
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						item->refreshing = false;
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	UpdateNetworkGameWindow();
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						UpdateNetworkGameWindow();
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