Merge branch 'master' into jgrpp

# Conflicts:
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_base.h
#	src/debug.cpp
#	src/debug.h
#	src/economy.cpp
#	src/engine_type.h
#	src/graph_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_cmd.h
#	src/network/core/os_abstraction.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings_type.h
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/tests/bitmath_func.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-17 11:53:23 +00:00
66 changed files with 554 additions and 234 deletions

View File

@@ -50,6 +50,7 @@
/* Load default data and store the name in the settings */
config->Change(info->GetName(), -1, false, true);
}
if (rerandomise_ai) config->AddRandomDeviation();
config->AnchorUnchangeableSettings();
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);

View File

@@ -180,8 +180,16 @@ struct AIConfigWindow : public Window {
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(tr, text,
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
TextColour tc = TC_SILVER;
if (this->selected_slot == i) {
tc = TC_WHITE;
} else if (IsEditable((CompanyID)i)) {
tc = TC_ORANGE;
} else if (Company::IsValidAiID(i)) {
tc = TC_GREEN;
}
DrawString(tr, text, tc);
tr.top += this->line_height;
}
break;
@@ -228,7 +236,7 @@ struct AIConfigWindow : public Window {
case WID_AIC_LIST: { // Select a slot
this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
this->InvalidateData();
if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
break;
}
@@ -258,7 +266,7 @@ struct AIConfigWindow : public Window {
}
case WID_AIC_CHANGE: // choose other AI
ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
if (IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
break;
case WID_AIC_CONFIGURE: // change the settings for an AI
@@ -282,7 +290,7 @@ struct AIConfigWindow : public Window {
*/
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!IsEditable(this->selected_slot)) {
if (!IsEditable(this->selected_slot) && !Company::IsValidAiID(this->selected_slot)) {
this->selected_slot = INVALID_COMPANY;
}
@@ -294,10 +302,10 @@ struct AIConfigWindow : public Window {
this->SetWidgetDisabledState(WID_AIC_INCREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(WID_AIC_DECREASE_INTERVAL, GetGameSettings().difficulty.competitors_interval == MIN_COMPETITORS_INTERVAL);
this->SetWidgetDisabledState(WID_AIC_INCREASE_INTERVAL, GetGameSettings().difficulty.competitors_interval == MAX_COMPETITORS_INTERVAL);
this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(WID_AIC_CHANGE, !IsEditable(this->selected_slot));
this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || config->GetConfigList()->empty());
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot + 1)));
this->SetWidgetDisabledState(WID_AIC_OPEN_URL, this->selected_slot == INVALID_COMPANY || config->GetInfo() == nullptr || config->GetInfo()->GetURL().empty());
for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {

View File

@@ -45,14 +45,14 @@ template <> const char *GetClassName<AIInfo, ScriptType::AI>() { return "AIInfo"
SQAIInfo.DefSQAdvancedMethod(engine, &AIInfo::AddSetting, "AddSetting");
SQAIInfo.DefSQAdvancedMethod(engine, &AIInfo::AddLabels, "AddLabels");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "CONFIG_NONE");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_RANDOM, "CONFIG_RANDOM");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "CONFIG_RANDOM"); // Deprecated, mapped to NONE.
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_BOOLEAN, "CONFIG_BOOLEAN");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_INGAME, "CONFIG_INGAME");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_DEVELOPER, "CONFIG_DEVELOPER");
/* Pre 1.2 had an AI prefix */
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "AICONFIG_NONE");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_RANDOM, "AICONFIG_RANDOM");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_NONE, "AICONFIG_RANDOM"); // Deprecated, mapped to NONE.
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_BOOLEAN, "AICONFIG_BOOLEAN");
SQAIInfo.DefSQConst(engine, SCRIPTCONFIG_INGAME, "AICONFIG_INGAME");