Merge branch 'master' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/command.cpp # src/command_func.h # src/company_base.h # src/debug.cpp # src/debug.h # src/economy.cpp # src/engine_type.h # src/graph_gui.cpp # src/misc_cmd.cpp # src/misc_cmd.h # src/network/core/os_abstraction.cpp # src/openttd.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/settings_type.h # src/ship_cmd.cpp # src/stdafx.h # src/tests/bitmath_func.cpp # src/town_cmd.cpp # src/town_gui.cpp
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@@ -557,29 +557,30 @@ static const RailVehicleInfo _orig_rail_vehicle_info[] = {
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* @see ShipVehicleInfo
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* @param a image_index
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* @param b cost_factor
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* @param c max_speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
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* @param d capacity (persons, bags, tons, pieces, items, cubic metres, ...)
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* @param e running_cost
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* @param f sound effect
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* @param g refittable
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* @param c acceleration (1 unit = 1/3.2 mph per tick = 0.5 km-ish/h per tick)
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* @param d max_speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
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* @param e capacity (persons, bags, tons, pieces, items, cubic metres, ...)
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* @param f running_cost
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* @param g sound effect
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* @param h refittable
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*/
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#define SVI(a, b, c, d, e, f, g) { a, b, c, d, e, f, g, VE_DEFAULT, 0, 0 }
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#define SVI(a, b, c, d, e, f, g, h) { a, b, c, d, e, f, g, h, VE_DEFAULT, 0, 0 }
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static const ShipVehicleInfo _orig_ship_vehicle_info[] = {
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/* image_index capacity refittable
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* | cost_factor running_cost |
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* | | max_speed | sfx |
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* | | | | | | | */
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SVI( 1, 160, 48, 220, 140, SND_06_DEPARTURE_CARGO_SHIP, 0 ), // 0 MPS Oil Tanker
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SVI( 1, 176, 80, 350, 125, SND_06_DEPARTURE_CARGO_SHIP, 0 ), // 1 CS-Inc. Oil Tanker
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SVI( 2, 96, 64, 100, 90, SND_07_DEPARTURE_FERRY, 0 ), // 2 MPS Passenger Ferry
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SVI( 2, 112, 128, 130, 80, SND_07_DEPARTURE_FERRY, 0 ), // 3 FFP Passenger Ferry
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SVI( 3, 148, 224, 100, 190, SND_07_DEPARTURE_FERRY, 0 ), // 4 Bakewell 300 Hovercraft
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SVI( 2, 96, 64, 100, 90, SND_07_DEPARTURE_FERRY, 0 ), // 5 Chugger-Chug Passenger Ferry
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SVI( 2, 112, 128, 130, 80, SND_07_DEPARTURE_FERRY, 0 ), // 6 Shivershake Passenger Ferry
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SVI( 0, 128, 48, 160, 150, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 7 Yate Cargo ship
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SVI( 0, 144, 80, 190, 113, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 8 Bakewell Cargo ship
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SVI( 0, 128, 48, 160, 150, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 9 Mightymover Cargo ship
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SVI( 0, 144, 80, 190, 113, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 10 Powernaut Cargo ship
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/* image_index max_speed sfx refittable
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* | cost_factor capacity | |
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* | | acceleration running_cost |
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* | | | | | | | | */
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SVI( 1, 160, 1, 48, 220, 140, SND_06_DEPARTURE_CARGO_SHIP, 0 ), // 0 MPS Oil Tanker
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SVI( 1, 176, 1, 80, 350, 125, SND_06_DEPARTURE_CARGO_SHIP, 0 ), // 1 CS-Inc. Oil Tanker
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SVI( 2, 96, 1, 64, 100, 90, SND_07_DEPARTURE_FERRY, 0 ), // 2 MPS Passenger Ferry
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SVI( 2, 112, 1, 128, 130, 80, SND_07_DEPARTURE_FERRY, 0 ), // 3 FFP Passenger Ferry
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SVI( 3, 148, 1, 224, 100, 190, SND_07_DEPARTURE_FERRY, 0 ), // 4 Bakewell 300 Hovercraft
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SVI( 2, 96, 1, 64, 100, 90, SND_07_DEPARTURE_FERRY, 0 ), // 5 Chugger-Chug Passenger Ferry
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SVI( 2, 112, 1, 128, 130, 80, SND_07_DEPARTURE_FERRY, 0 ), // 6 Shivershake Passenger Ferry
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SVI( 0, 128, 1, 48, 160, 150, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 7 Yate Cargo ship
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SVI( 0, 144, 1, 80, 190, 113, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 8 Bakewell Cargo ship
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SVI( 0, 128, 1, 48, 160, 150, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 9 Mightymover Cargo ship
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SVI( 0, 144, 1, 80, 190, 113, SND_06_DEPARTURE_CARGO_SHIP, 1 ), // 10 Powernaut Cargo ship
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};
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#undef SVI
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@@ -135,7 +135,7 @@ from = SLV_97
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flags = SF_NEWGAME_ONLY | SF_SCENEDIT_TOO | SF_GUI_CURRENCY | SF_GUI_0_IS_SPECIAL
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def = 300000
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min = LOAN_INTERVAL
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max = 2000000000
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max = MAX_LOAN_LIMIT
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pre_cb = [](auto &new_value) { new_value = (new_value + LOAN_INTERVAL / 2) / LOAN_INTERVAL * LOAN_INTERVAL; return true; }
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interval = LOAN_INTERVAL
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str = STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN
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@@ -371,3 +371,11 @@ min = 0
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max = 3
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cat = SC_BASIC
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[SDT_BOOL]
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var = difficulty.infinite_money
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def = false
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str = STR_CONFIG_SETTING_INFINITE_MONEY
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strhelp = STR_CONFIG_SETTING_INFINITE_MONEY_HELPTEXT
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cat = SC_BASIC
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post_cb = [](auto) { SetWindowDirty(WC_STATUS_BAR, 0); }
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@@ -238,6 +238,7 @@ strval = STR_VARIETY_NONE
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var = game_creation.generation_seed
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type = SLE_UINT32
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from = SLV_30
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flags = SF_NOT_IN_CONFIG
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def = GENERATE_NEW_SEED
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min = 0
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max = UINT32_MAX
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