(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'

-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr)
This commit is contained in:
truelight
2004-12-13 17:47:21 +00:00
parent daad647d3d
commit 83bdec9b91
9 changed files with 56 additions and 11 deletions

View File

@@ -623,7 +623,7 @@ bool NetworkListen(void)
port = _network_server_port;
DEBUG(net, 1) ("[NET] Listening on port %d", port);
DEBUG(net, 1) ("[NET] Listening on %s:%d", _network_server_bind_ip_host, port);
ls = socket(AF_INET, SOCK_STREAM, 0);
if (ls == INVALID_SOCKET) {
@@ -652,7 +652,7 @@ bool NetworkListen(void)
}
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_addr.s_addr = _network_server_bind_ip;
sin.sin_port = htons(port);
if (bind(ls, (struct sockaddr*)&sin, sizeof(sin)) != 0) {
@@ -841,13 +841,17 @@ bool NetworkServerStart(void)
{
if (!_network_available) return false;
/* Call the pre-scripts */
IConsoleCmdExec("exec scripts/pre_server.scr 0");
if (_network_dedicated) IConsoleCmdExec("exec scripts/pre_dedicated.scr 0");
NetworkInitialize();
if (!NetworkListen())
return false;
// Try to start UDP-server
_network_udp_server = true;
_network_udp_server = NetworkUDPListen(0, _network_server_port);
_network_udp_server = NetworkUDPListen(_network_server_bind_ip, _network_server_port);
_network_server = true;
_networking = true;
@@ -1157,6 +1161,11 @@ void NetworkStartUp(void)
_network_available = true;
_network_dedicated = false;
/* Load the ip from the openttd.cfg */
_network_server_bind_ip = inet_addr(_network_server_bind_ip_host);
/* And put the data back in it in case it was an invalid ip */
snprintf(_network_server_bind_ip_host, sizeof(_network_server_bind_ip_host), "%s", inet_ntoa(*(struct in_addr *)&_network_server_bind_ip));
/* Generate an unique id when there is none yet */
if (_network_unique_id[0] == '\0')
NetworkGenerateUniqueId();