(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'

-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr)
This commit is contained in:
truelight
2004-12-13 17:47:21 +00:00
parent daad647d3d
commit 83bdec9b91
9 changed files with 56 additions and 11 deletions

View File

@@ -138,6 +138,11 @@ VARDEF uint16 _network_game_count;
VARDEF uint16 _network_lobby_company_count;
VARDEF uint _network_server_port;
/* We use bind_ip and bind_ip_host, where bind_ip_host is the readable form of
bind_ip_host, and bind_ip the numeric value, because we want a nice number
in the openttd.cfg, but we wants to use the uint32 internally.. */
VARDEF uint32 _network_server_bind_ip;
VARDEF char _network_server_bind_ip_host[NETWORK_HOSTNAME_LENGTH];
VARDEF bool _is_network_server; // Does this client wants to be a network-server?
VARDEF char _network_server_name[NETWORK_NAME_LENGTH];