(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.

This commit is contained in:
rubidium
2007-08-05 21:20:55 +00:00
parent ab5fa3add2
commit 83e1fdcb01
15 changed files with 48 additions and 67 deletions

View File

@@ -159,8 +159,6 @@ struct Station : PoolItem<Station, StationID, &_Station_pool> {
Station(TileIndex tile = 0);
virtual ~Station();
void QuickFree();
void AddFacility(byte new_facility_bit, TileIndex facil_xy);
void MarkDirty() const;
void MarkTilesDirty(bool cargo_change) const;