(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.

This commit is contained in:
rubidium
2007-08-05 21:20:55 +00:00
parent ab5fa3add2
commit 83e1fdcb01
15 changed files with 48 additions and 67 deletions

View File

@@ -352,8 +352,6 @@ struct Vehicle : PoolItem<Vehicle, VehicleID, &_Vehicle_pool> {
/** We want to 'destruct' the right class. */
virtual ~Vehicle();
void QuickFree();
void BeginLoading();
void LeaveStation();