Codechange: Replace story related FOR_ALL with range-based for loops

This commit is contained in:
glx
2019-12-17 21:21:33 +01:00
committed by Niels Martin Hansen
parent 869581eb23
commit 847e5f33d4
7 changed files with 10 additions and 26 deletions

View File

@@ -60,9 +60,6 @@ struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_po
inline ~StoryPageElement() { free(this->text); }
};
#define FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPageElement, story_page_element_index, var, start)
#define FOR_ALL_STORY_PAGE_ELEMENTS(var) FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, 0)
/** Struct about stories, current and completed */
struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
uint32 sort_value; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index.
@@ -82,8 +79,7 @@ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
inline ~StoryPage()
{
if (!this->CleaningPool()) {
StoryPageElement *spe;
FOR_ALL_STORY_PAGE_ELEMENTS(spe) {
for (StoryPageElement *spe : StoryPageElement::Iterate()) {
if (spe->page == this->index) delete spe;
}
}
@@ -91,8 +87,5 @@ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
}
};
#define FOR_ALL_STORY_PAGES_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPage, story_page_index, var, start)
#define FOR_ALL_STORY_PAGES(var) FOR_ALL_STORY_PAGES_FROM(var, 0)
#endif /* STORY_BASE_H */