(svn r9729) -Documentation: add some documentation in various places

This commit is contained in:
rubidium
2007-04-27 21:29:36 +00:00
parent 9f9917451d
commit 8491e15416
5 changed files with 342 additions and 77 deletions

120
src/map.h
View File

@@ -7,29 +7,41 @@
#include "stdafx.h"
/* Putting externs inside inline functions seems to confuse the aliasing
* checking on MSVC6. Never use those variables directly. */
extern uint _map_log_x;
extern uint _map_size_x;
extern uint _map_size_y;
extern uint _map_tile_mask;
extern uint _map_size;
/**
* 'Wraps' the given tile to it is within the map. It does
* this by masking the 'high' bits of.
* @param x the tile to 'wrap'
*/
#define TILE_MASK(x) ((x) & _map_tile_mask)
/**
* Asserts when the tile is outside of the map.
* @param x the tile to check
*/
#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
/**
* Data that is stored per tile. Also used TileExtended for this.
* Look at docs/landscape.html for the exact meaning of the members.
*/
struct Tile {
byte type_height;
byte m1;
uint16 m2;
byte m3;
byte m4;
byte m5;
byte m6;
byte type_height; ///< The type (bits 4..7) and height of the northern corner
byte m1; ///< Primarily used for ownership information
uint16 m2; ///< Primarily used for indices to towns, industries and stations
byte m3; ///< General purpose
byte m4; ///< General purpose
byte m5; ///< General purpose
byte m6; ///< Primarily used for bridges and rainforest/desert
};
/**
* Data that is stored per tile. Also used Tile for this.
* Look at docs/landscape.html for the exact meaning of the members.
*/
struct TileExtended {
byte m7;
byte m7; ///< Primarily used for newgrf support
};
extern Tile *_m;
@@ -37,16 +49,64 @@ extern TileExtended *_me;
void AllocateMap(uint size_x, uint size_y);
/* binary logarithm of the map size, try to avoid using this one */
static inline uint MapLogX() { return _map_log_x; }
/* The size of the map */
static inline uint MapSizeX() { return _map_size_x; }
static inline uint MapSizeY() { return _map_size_y; }
/* The maximum coordinates */
static inline uint MapMaxX() { return _map_size_x - 1; }
static inline uint MapMaxY() { return _map_size_y - 1; }
/* The number of tiles in the map */
static inline uint MapSize() { return _map_size; }
/**
* Logarithm of the map size along the X side.
* @note try to avoid using this one
* @return 2^"return value" == MapSizeX()
*/
static inline uint MapLogX()
{
extern uint _map_log_x;
return _map_log_x;
}
/**
* Get the size of the map along the X
* @return the number of tiles along the X of the map
*/
static inline uint MapSizeX()
{
extern uint _map_size_x;
return _map_size_x;
}
/**
* Get the size of the map along the Y
* @return the number of tiles along the Y of the map
*/
static inline uint MapSizeY()
{
extern uint _map_size_y;
return _map_size_y;
}
/**
* Get the size of the map
* @return the number of tiles of the map
*/
static inline uint MapSize()
{
extern uint _map_size;
return _map_size;
}
/**
* Gets the maximum X coordinate within the map, including MP_VOID
* @return the maximum X coordinate
*/
static inline uint MapMaxX()
{
return MapSizeX() - 1;
}
/**
* Gets the maximum X coordinate within the map, including MP_VOID
* @return the maximum X coordinate
*/
static inline uint MapMaxY()
{
return MapSizeY() - 1;
}
/* Scale a number relative to the map size */
uint ScaleByMapSize(uint); // Scale relative to the number of tiles
@@ -76,7 +136,7 @@ static inline TileIndex TileVirtXY(uint x, uint y)
enum {
INVALID_TILE = (TileIndex)-1
INVALID_TILE = (TileIndex)-1 ///< The very nice invalid tile marker
};
enum {
@@ -86,11 +146,21 @@ enum {
};
/**
* Get the X component of a tile
* @param tile the tile to get the X component of
* @return the X component
*/
static inline uint TileX(TileIndex tile)
{
return tile & MapMaxX();
}
/**
* Get the Y component of a tile
* @param tile the tile to get the Y component of
* @return the Y component
*/
static inline uint TileY(TileIndex tile)
{
return tile >> MapLogX();