Add drive-through train depot emulation (default off)
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@@ -86,6 +86,8 @@ FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance);
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*/
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bool YapfTrainCheckReverse(const Train *v);
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bool YapfTrainCheckDepotReverse(const Train *v, TileIndex forward_depot, TileIndex reverse_depot);
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/**
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* Try to extend the reserved path of a train to the nearest safe tile using YAPF.
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*
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