(svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
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@@ -57,6 +57,7 @@ struct GUISettings {
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uint8 default_rail_type; ///< the default rail type for the rail GUI
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uint8 toolbar_pos; ///< position of toolbars, 0=left, 1=center, 2=right
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uint8 window_snap_radius; ///< windows snap at each other if closer than this
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uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
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bool always_build_infrastructure; ///< always allow building of infrastructure, even when you do not have the vehicles for it
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byte autosave; ///< how often should we do autosaves?
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bool keep_all_autosave; ///< name the autosave in a different way
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