Codechange: Pass unpacked command arguments to command callbacks (except Script).
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@@ -43,7 +43,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
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static Axis _ship_depot_direction;
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void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &)
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void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile)
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{
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if (result.Failed()) return;
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@@ -51,7 +51,7 @@ void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile, const
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if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
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}
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void CcPlaySound_CONSTRUCTION_WATER(Commands cmd, const CommandCost &result,TileIndex tile, const CommandDataBuffer &)
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void CcPlaySound_CONSTRUCTION_WATER(Commands cmd, const CommandCost &result, TileIndex tile)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_CONSTRUCTION_WATER, tile);
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}
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