Codechange: Pass unpacked command arguments to command callbacks (except Script).
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@@ -93,7 +93,7 @@ void CcGame(Commands cmd, const CommandCost &result, TileIndex tile, const Comma
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}
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}
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CommandCallback *GameInstance::GetDoCommandCallback()
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CommandCallbackData *GameInstance::GetDoCommandCallback()
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{
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return &CcGame;
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}
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