Codechange: Pass unpacked command arguments to command callbacks (except Script).
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@@ -26,7 +26,7 @@
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* @param result The result of the command.
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* @param tile The tile the command was executed on.
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*/
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void CcBuildWagon(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &)
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void CcBuildWagon(Commands cmd, const CommandCost &result, TileIndex tile)
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{
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if (result.Failed()) return;
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