(svn r14961) -Update: remove the string from r14960 from the other languages too.

This commit is contained in:
rubidium
2009-01-10 16:29:31 +00:00
parent 3f1da12faf
commit 850e45b1f1
42 changed files with 139 additions and 171 deletions

View File

@@ -588,162 +588,172 @@ static const int SETTING_HEIGHT = 11; ///< Height of a single patch sett
/** Data structure describing a single patch in a tab */
struct PatchEntry {
const SettingDesc *setting; ///< Setting description of the patch
const char *name; ///< Name of the setting
const SettingDesc *setting; ///< Setting description of the setting
uint index; ///< Index of the setting in the settings table
PatchEntry(const char *nm);
};
/**
* Data structure describing one page of patches in the patch settings window.
*
* The names of the patches to display are statically defined, and from this
* information, a dynamic array (with length \a num) of PatchEntry entries is
* constructed.
*/
/** Data structure describing one page of patches in the patch settings window. */
struct PatchPage {
const char **names; ///< Static list of strings with patch names that are settable from the tab
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
PatchEntry *entries; ///< Array of patch entries of the page.
byte num; ///< Number of entries on the page (statically filled).
};
static const char *_patches_ui[] = {
"gui.vehicle_speed",
"gui.status_long_date",
"gui.date_format_in_default_names",
"gui.show_finances",
"gui.autoscroll",
"gui.reverse_scroll",
"gui.smooth_scroll",
"gui.errmsg_duration",
"gui.toolbar_pos",
"gui.measure_tooltip",
"gui.window_snap_radius",
"gui.window_soft_limit",
"gui.population_in_label",
"gui.link_terraform_toolbar",
"gui.liveries",
"gui.prefer_teamchat",
/* == PatchEntry methods == */
/**
* Constructor for a single setting in the 'advanced settings' window
* @param nm Name of the setting in the setting table
*/
PatchEntry::PatchEntry(const char *nm)
{
this->name = nm;
this->setting = NULL;
this->index = 0;
}
static PatchEntry _patches_ui[] = {
PatchEntry("gui.vehicle_speed"),
PatchEntry("gui.status_long_date"),
PatchEntry("gui.date_format_in_default_names"),
PatchEntry("gui.show_finances"),
PatchEntry("gui.autoscroll"),
PatchEntry("gui.reverse_scroll"),
PatchEntry("gui.smooth_scroll"),
PatchEntry("gui.errmsg_duration"),
PatchEntry("gui.toolbar_pos"),
PatchEntry("gui.measure_tooltip"),
PatchEntry("gui.window_snap_radius"),
PatchEntry("gui.window_soft_limit"),
PatchEntry("gui.population_in_label"),
PatchEntry("gui.link_terraform_toolbar"),
PatchEntry("gui.liveries"),
PatchEntry("gui.prefer_teamchat"),
/* While the horizontal scrollwheel scrolling is written as general code, only
* the cocoa (OSX) driver generates input for it.
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
"gui.scrollwheel_scrolling",
"gui.scrollwheel_multiplier",
PatchEntry("gui.scrollwheel_scrolling"),
PatchEntry("gui.scrollwheel_multiplier"),
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
"gui.right_mouse_btn_emulation",
PatchEntry("gui.right_mouse_btn_emulation"),
#endif
"gui.pause_on_newgame",
"gui.advanced_vehicle_list",
"gui.loading_indicators",
"gui.timetable_in_ticks",
"gui.quick_goto",
"gui.default_rail_type",
"gui.always_build_infrastructure",
"gui.persistent_buildingtools",
"gui.show_track_reservation",
"gui.left_mouse_btn_scrolling",
PatchEntry("gui.pause_on_newgame"),
PatchEntry("gui.advanced_vehicle_list"),
PatchEntry("gui.loading_indicators"),
PatchEntry("gui.timetable_in_ticks"),
PatchEntry("gui.quick_goto"),
PatchEntry("gui.default_rail_type"),
PatchEntry("gui.always_build_infrastructure"),
PatchEntry("gui.persistent_buildingtools"),
PatchEntry("gui.show_track_reservation"),
PatchEntry("gui.left_mouse_btn_scrolling"),
};
static const char *_patches_construction[] = {
"construction.build_on_slopes",
"construction.autoslope",
"construction.extra_dynamite",
"construction.longbridges",
"construction.signal_side",
"station.always_small_airport",
"gui.enable_signal_gui",
"gui.drag_signals_density",
"game_creation.oil_refinery_limit",
"gui.semaphore_build_before",
"gui.default_signal_type",
"gui.cycle_signal_types",
static PatchEntry _patches_construction[] = {
PatchEntry("construction.build_on_slopes"),
PatchEntry("construction.autoslope"),
PatchEntry("construction.extra_dynamite"),
PatchEntry("construction.longbridges"),
PatchEntry("construction.signal_side"),
PatchEntry("station.always_small_airport"),
PatchEntry("gui.enable_signal_gui"),
PatchEntry("gui.drag_signals_density"),
PatchEntry("game_creation.oil_refinery_limit"),
PatchEntry("gui.semaphore_build_before"),
PatchEntry("gui.default_signal_type"),
PatchEntry("gui.cycle_signal_types"),
};
static const char *_patches_stations[] = {
"station.join_stations",
"order.improved_load",
"order.selectgoods",
"gui.new_nonstop",
"station.nonuniform_stations",
"station.station_spread",
"order.serviceathelipad",
"station.modified_catchment",
"order.gradual_loading",
"construction.road_stop_on_town_road",
"station.adjacent_stations",
"station.distant_join_stations",
"economy.station_noise_level",
static PatchEntry _patches_stations[] = {
PatchEntry("station.join_stations"),
PatchEntry("order.improved_load"),
PatchEntry("order.selectgoods"),
PatchEntry("gui.new_nonstop"),
PatchEntry("station.nonuniform_stations"),
PatchEntry("station.station_spread"),
PatchEntry("order.serviceathelipad"),
PatchEntry("station.modified_catchment"),
PatchEntry("order.gradual_loading"),
PatchEntry("construction.road_stop_on_town_road"),
PatchEntry("station.adjacent_stations"),
PatchEntry("station.distant_join_stations"),
PatchEntry("economy.station_noise_level"),
};
static const char *_patches_economy[] = {
"economy.inflation",
"construction.raw_industry_construction",
"economy.multiple_industry_per_town",
"economy.same_industry_close",
"economy.bribe",
"economy.exclusive_rights",
"economy.give_money",
"gui.colored_news_year",
"economy.smooth_economy",
"economy.allow_shares",
"economy.town_layout",
"economy.mod_road_rebuild",
"economy.town_growth_rate",
"economy.larger_towns",
"economy.initial_city_size",
static PatchEntry _patches_economy[] = {
PatchEntry("economy.inflation"),
PatchEntry("construction.raw_industry_construction"),
PatchEntry("economy.multiple_industry_per_town"),
PatchEntry("economy.same_industry_close"),
PatchEntry("economy.bribe"),
PatchEntry("economy.exclusive_rights"),
PatchEntry("economy.give_money"),
PatchEntry("gui.colored_news_year"),
PatchEntry("economy.smooth_economy"),
PatchEntry("economy.allow_shares"),
PatchEntry("economy.town_layout"),
PatchEntry("economy.mod_road_rebuild"),
PatchEntry("economy.town_growth_rate"),
PatchEntry("economy.larger_towns"),
PatchEntry("economy.initial_city_size"),
};
static const char *_patches_ai[] = {
"ai.ainew_active",
"ai.ai_in_multiplayer",
"ai.ai_disable_veh_train",
"ai.ai_disable_veh_roadveh",
"ai.ai_disable_veh_aircraft",
"ai.ai_disable_veh_ship",
static PatchEntry _patches_ai[] = {
PatchEntry("ai.ainew_active"),
PatchEntry("ai.ai_in_multiplayer"),
PatchEntry("ai.ai_disable_veh_train"),
PatchEntry("ai.ai_disable_veh_roadveh"),
PatchEntry("ai.ai_disable_veh_aircraft"),
PatchEntry("ai.ai_disable_veh_ship"),
};
static const char *_patches_vehicles[] = {
"vehicle.realistic_acceleration",
"pf.forbid_90_deg",
"vehicle.mammoth_trains",
"order.gotodepot",
"pf.roadveh_queue",
"pf.pathfinder_for_trains",
"pf.pathfinder_for_roadvehs",
"pf.pathfinder_for_ships",
"gui.vehicle_income_warn",
"gui.order_review_system",
"vehicle.never_expire_vehicles",
"gui.lost_train_warn",
"gui.autorenew",
"gui.autorenew_months",
"gui.autorenew_money",
"vehicle.max_trains",
"vehicle.max_roadveh",
"vehicle.max_aircraft",
"vehicle.max_ships",
"vehicle.servint_ispercent",
"vehicle.servint_trains",
"vehicle.servint_roadveh",
"vehicle.servint_ships",
"vehicle.servint_aircraft",
"order.no_servicing_if_no_breakdowns",
"vehicle.wagon_speed_limits",
"vehicle.disable_elrails",
"vehicle.freight_trains",
"vehicle.plane_speed",
"order.timetabling",
"vehicle.dynamic_engines",
static PatchEntry _patches_vehicles[] = {
PatchEntry("vehicle.realistic_acceleration"),
PatchEntry("pf.forbid_90_deg"),
PatchEntry("vehicle.mammoth_trains"),
PatchEntry("order.gotodepot"),
PatchEntry("pf.roadveh_queue"),
PatchEntry("pf.pathfinder_for_trains"),
PatchEntry("pf.pathfinder_for_roadvehs"),
PatchEntry("pf.pathfinder_for_ships"),
PatchEntry("gui.vehicle_income_warn"),
PatchEntry("gui.order_review_system"),
PatchEntry("vehicle.never_expire_vehicles"),
PatchEntry("gui.lost_train_warn"),
PatchEntry("gui.autorenew"),
PatchEntry("gui.autorenew_months"),
PatchEntry("gui.autorenew_money"),
PatchEntry("vehicle.max_trains"),
PatchEntry("vehicle.max_roadveh"),
PatchEntry("vehicle.max_aircraft"),
PatchEntry("vehicle.max_ships"),
PatchEntry("vehicle.servint_ispercent"),
PatchEntry("vehicle.servint_trains"),
PatchEntry("vehicle.servint_roadveh"),
PatchEntry("vehicle.servint_ships"),
PatchEntry("vehicle.servint_aircraft"),
PatchEntry("order.no_servicing_if_no_breakdowns"),
PatchEntry("vehicle.wagon_speed_limits"),
PatchEntry("vehicle.disable_elrails"),
PatchEntry("vehicle.freight_trains"),
PatchEntry("vehicle.plane_speed"),
PatchEntry("order.timetabling"),
PatchEntry("vehicle.dynamic_engines"),
};
/** Array of pages (tabs), where each page holds a number of advanced settings. */
static PatchPage _patches_page[] = {
{_patches_ui, NULL, lengthof(_patches_ui)},
{_patches_construction, NULL, lengthof(_patches_construction)},
{_patches_vehicles, NULL, lengthof(_patches_vehicles)},
{_patches_stations, NULL, lengthof(_patches_stations)},
{_patches_economy, NULL, lengthof(_patches_economy)},
{_patches_ai, NULL, lengthof(_patches_ai)},
{_patches_ui, lengthof(_patches_ui)},
{_patches_construction, lengthof(_patches_construction)},
{_patches_vehicles, lengthof(_patches_vehicles)},
{_patches_stations, lengthof(_patches_stations)},
{_patches_economy, lengthof(_patches_economy)},
{_patches_ai, lengthof(_patches_ai)},
};
/** Widget numbers of config patches window */
@@ -785,10 +795,9 @@ struct PatchesSelectionWindow : Window {
/* Build up the dynamic settings-array only once per OpenTTD session */
if (first_time) {
for (PatchPage *page = &_patches_page[0]; page != endof(_patches_page); page++) {
page->entries = MallocT<PatchEntry>(page->num);
for (uint i = 0; i != page->num; i++) {
uint index;
const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
const SettingDesc *sd = GetPatchFromName(page->entries[i].name, &index);
assert(sd != NULL);
page->entries[i].setting = sd;