(svn r21627) -Codechange: Remove _place_proc global variable.

This commit is contained in:
alberth
2010-12-24 15:08:19 +00:00
parent 9a5cce382f
commit 852e647bcc
11 changed files with 52 additions and 57 deletions

View File

@@ -134,39 +134,39 @@ struct BuildDocksToolbarWindow : Window {
this->last_clicked_widget = (DockToolbarWidgets)widget;
switch (widget) {
case DTW_CANAL: // Build canal button
HandlePlacePushButton(this, DTW_CANAL, SPR_CURSOR_CANAL, HT_RECT, NULL);
HandlePlacePushButton(this, DTW_CANAL, SPR_CURSOR_CANAL, HT_RECT);
break;
case DTW_LOCK: // Build lock button
HandlePlacePushButton(this, DTW_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL, NULL);
HandlePlacePushButton(this, DTW_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL);
break;
case DTW_DEMOLISH: // Demolish aka dynamite button
HandlePlacePushButton(this, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, NULL);
HandlePlacePushButton(this, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
break;
case DTW_DEPOT: // Build depot button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(this, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT, NULL)) ShowBuildDocksDepotPicker(this);
if (HandlePlacePushButton(this, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT)) ShowBuildDocksDepotPicker(this);
break;
case DTW_STATION: // Build station button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(this, DTW_STATION, SPR_CURSOR_DOCK, HT_SPECIAL, NULL)) ShowBuildDockStationPicker(this);
if (HandlePlacePushButton(this, DTW_STATION, SPR_CURSOR_DOCK, HT_SPECIAL)) ShowBuildDockStationPicker(this);
break;
case DTW_BUOY: // Build buoy button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT, NULL);
HandlePlacePushButton(this, DTW_BUOY, SPR_CURSOR_BOUY, HT_RECT);
break;
case DTW_RIVER: // Build river button (in scenario editor)
if (_game_mode != GM_EDITOR) return;
HandlePlacePushButton(this, DTW_RIVER, SPR_CURSOR_RIVER, HT_RECT, NULL);
HandlePlacePushButton(this, DTW_RIVER, SPR_CURSOR_RIVER, HT_RECT);
break;
case DTW_BUILD_AQUEDUCT: // Build aqueduct button
HandlePlacePushButton(this, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL, NULL);
HandlePlacePushButton(this, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL);
break;
default: break;