Merge branch 'master' into jgrpp
# Conflicts: # src/airport_gui.cpp # src/blitter/32bpp_optimized.cpp # src/blitter/32bpp_simple.cpp # src/blitter/32bpp_sse2.cpp # src/blitter/8bpp_optimized.cpp # src/blitter/8bpp_simple.cpp # src/blitter/null.cpp # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/crashlog.cpp # src/dropdown.cpp # src/dropdown_type.h # src/genworld_gui.cpp # src/gfx.cpp # src/main_gui.cpp # src/newgrf_debug_gui.cpp # src/news_gui.cpp # src/news_type.h # src/openttd.cpp # src/order_gui.cpp # src/settings.cpp # src/settings_gui.cpp # src/signs.cpp # src/smallmap_gui.cpp # src/spritecache.cpp # src/spriteloader/grf.cpp # src/texteff.cpp # src/toolbar_gui.cpp # src/town_cmd.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/video/opengl.cpp # src/viewport.cpp # src/waypoint_cmd.cpp # src/zoom_type.h
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@@ -8,18 +8,49 @@
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/** @file dropdown.cpp Implementation of the dropdown widget. */
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#include "stdafx.h"
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#include "window_gui.h"
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#include "dropdown_type.h"
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#include "dropdown_func.h"
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#include "dropdown_common_type.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "guitimer_func.h"
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#include "zoom_func.h"
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#include "dropdown_type.h"
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#include "widgets/dropdown_widget.h"
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#include "safeguards.h"
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std::unique_ptr<DropDownListItem> MakeDropDownListDividerItem()
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{
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return std::make_unique<DropDownListDividerItem>(-1);
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}
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std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(StringID str, int value, bool masked, bool shaded)
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{
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return std::make_unique<DropDownListStringItem>(str, value, masked, shaded);
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}
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std::unique_ptr<DropDownListItem> MakeDropDownListStringItem(const std::string &str, int value, bool masked, bool shaded)
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{
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return std::make_unique<DropDownListStringItem>(str, value, masked, shaded);
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}
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std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
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{
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return std::make_unique<DropDownListIconItem>(sprite, palette, str, value, masked, shaded);
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}
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std::unique_ptr<DropDownListItem> MakeDropDownListIconItem(const Dimension &dim, SpriteID sprite, PaletteID palette, StringID str, int value, bool masked, bool shaded)
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{
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return std::make_unique<DropDownListIconItem>(dim, sprite, palette, str, value, masked, shaded);
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}
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std::unique_ptr<DropDownListItem> MakeDropDownListCheckedItem(bool checked, StringID str, int value, bool masked, bool shaded)
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{
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return std::make_unique<DropDownListCheckedItem>(checked, str, value, masked, shaded);
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}
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static constexpr NWidgetPart _nested_dropdown_menu_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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@@ -451,7 +482,7 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, WidgetID
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for (uint i = 0; strings[i] != INVALID_STRING_ID; i++) {
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if (i >= 32 || !HasBit(hidden_mask, i)) {
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list.push_back(std::make_unique<DropDownListStringItem>(strings[i], i, i < 32 && HasBit(disabled_mask, i)));
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list.push_back(MakeDropDownListStringItem(strings[i], i, i < 32 && HasBit(disabled_mask, i)));
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}
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}
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