Codechange: Replace assert_compile macro with static_assert

This commit is contained in:
Charles Pigott
2020-12-27 10:44:22 +00:00
parent 395a5d9991
commit 860c270c73
77 changed files with 133 additions and 135 deletions

View File

@@ -1760,7 +1760,7 @@ struct ConsoleContentCallback : public ContentCallback {
static void OutputContentState(const ContentInfo *const ci)
{
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music", "Game script", "GS library" };
assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static_assert(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };