Debug: Add mode to sprite dump window to show unoptimised
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@@ -4216,6 +4216,8 @@ STR_NEWGRF_INSPECT_DUPLICATE :{BLACK}D
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STR_NEWGRF_INSPECT_DUPLICATE_TOOLTIP :{BLACK}Duplicate this window
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STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
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STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}Display current sprite chain
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STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
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STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}Display sprite groups without any optimisations applied.{}{}Requires reloading NewGRFs if not previously enabled (misc_debug 10).
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STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}Click to highlight sprite group{}Shift+Click to collapse sprite group{}Ctrl+Click to highlight temporary storage register
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STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING1} at {HEX}
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