Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype.
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@@ -48,6 +48,7 @@ struct RoadTypeResolverObject : public ResolverObject {
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SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
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RoadType GetRoadTypeTranslation(RoadTramType rtt, uint8 tracktype, const GRFFile *grffile);
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uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile);
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#endif /* NEWGRF_ROADTYPE_H */
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