Allow tile height to also play a part in determining the density of rocky patches.
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@@ -1817,6 +1817,7 @@ static SettingsContainer &GetSettingsTree()
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genworld->Add(new SettingEntry("game_creation.rainforest_line_height"));
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genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
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genworld->Add(new SettingEntry("game_creation.amount_of_rocks"));
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genworld->Add(new SettingEntry("game_creation.height_affects_rocks"));
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genworld->Add(new SettingEntry("game_creation.tree_placer"));
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genworld->Add(new SettingEntry("vehicle.road_side"));
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genworld->Add(new SettingEntry("economy.larger_towns"));
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