Allow tile height to also play a part in determining the density of rocky patches.

This commit is contained in:
reldred
2021-03-28 14:26:17 +10:30
parent 4a169f07ab
commit 86e7cb6d18
5 changed files with 19 additions and 2 deletions

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@@ -1817,6 +1817,7 @@ static SettingsContainer &GetSettingsTree()
genworld->Add(new SettingEntry("game_creation.rainforest_line_height"));
genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
genworld->Add(new SettingEntry("game_creation.amount_of_rocks"));
genworld->Add(new SettingEntry("game_creation.height_affects_rocks"));
genworld->Add(new SettingEntry("game_creation.tree_placer"));
genworld->Add(new SettingEntry("vehicle.road_side"));
genworld->Add(new SettingEntry("economy.larger_towns"));