Allow tile height to also play a part in determining the density of rocky patches.

This commit is contained in:
reldred
2021-03-28 14:26:17 +10:30
parent 4a169f07ab
commit 86e7cb6d18
5 changed files with 19 additions and 2 deletions

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@@ -376,6 +376,7 @@ struct GameCreationSettings {
byte river_route_random; ///< the amount of randomicity for the route finding
byte amount_of_rivers; ///< the amount of rivers
uint8 amount_of_rocks; ///< the amount of rocks
uint8 height_affects_rocks; ///< the affect that map height has on rocks
};
/** Settings related to construction in-game */