Allow tile height to also play a part in determining the density of rocky patches.
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@@ -3763,6 +3763,19 @@ str = STR_CONFIG_SETTING_ROCKS_AMOUNT
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strhelp = STR_CONFIG_SETTING_ROCKS_AMOUNT_HELPTEXT
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strval = STR_JUST_COMMA
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[SDT_VAR]
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base = GameSettings
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var = game_creation.height_affects_rocks
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type = SLE_UINT8
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guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
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def = 0
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min = 0
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max = 25
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interval = 1
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str = STR_CONFIG_SETTING_HEIGHT_ROCKS
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strhelp = STR_CONFIG_SETTING_HEIGHT_ROCKS_HELPTEXT
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strval = STR_JUST_COMMA
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;;game_creation.build_public_roads
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[SDT_NULL]
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length = 1
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