Add: [Script] Basic information about loaded NewGRFs for scripts. (#9464)
Currently, scripts use various heuristics to detect loaded NewGRFs that are inherently unreliable. The list of loaded NewGRFs is easily accessible to a human player, and thus giving scripts the same information is consistent with the current approach to not give scripts more information than a human player.
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@@ -17,6 +17,10 @@
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*
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* This version is not yet released. The following changes are not set in stone yet.
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*
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* API additions:
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* \li GSNewGRF
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* \li GSNewGRFList
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*
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* \b 1.11.0
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*
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* API additions:
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