(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().

This commit is contained in:
frosch
2015-02-01 20:54:24 +00:00
parent cd3f113249
commit 8767a11d60
25 changed files with 176 additions and 141 deletions

View File

@@ -559,8 +559,8 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
{
if (widget != WID_ETT_DOTS) return;
size->width = max<uint>(size->width, UnScaleByZoom(4 * 59, ZOOM_LVL_GUI));
size->height = max<uint>(size->height, UnScaleByZoom(4 * 31, ZOOM_LVL_GUI));
size->width = max<uint>(size->width, ScaleGUITrad(59));
size->height = max<uint>(size->height, ScaleGUITrad(31));
}
virtual void DrawWidget(const Rect &r, int widget) const
@@ -575,7 +575,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
assert(n != 0);
do {
DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + UnScaleByZoom(4 * coords[0], ZOOM_LVL_GUI), center_y + UnScaleByZoom(4 * coords[1], ZOOM_LVL_GUI));
DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + ScaleGUITrad(coords[0]), center_y + ScaleGUITrad(coords[1]));
coords += 2;
} while (--n);
}