(svn r12469) -Codechange: split type related stuff from group.h (and openttd.h) to group_type.h.
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@@ -12,7 +12,6 @@
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struct Waypoint;
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struct ViewPort;
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struct DrawPixelInfo;
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struct Group;
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef byte LandscapeID;
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typedef uint16 EngineID;
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@@ -24,7 +23,6 @@ typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C
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typedef uint16 WaypointID;
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typedef uint16 OrderID;
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typedef uint16 SignID;
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typedef uint16 GroupID;
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typedef uint16 EngineRenewID;
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enum GameModes {
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