Clear state when setting changed
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@@ -1541,6 +1541,15 @@ static bool PublicRoadsSettingChange(int32 p1) {
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return true;
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}
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static bool TrainSpeedAdaptionChanged(int32 p1) {
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extern void ClearAllSignalSpeedRestrictions();
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ClearAllSignalSpeedRestrictions();
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for (Train *t : Train::Iterate()) {
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t->signal_speed_restriction = 0;
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}
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return true;
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}
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/** Checks if any settings are set to incorrect values, and sets them to correct values in that case. */
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static void ValidateSettings()
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{
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@@ -64,6 +64,7 @@ static bool ClimateThresholdModeChanged(int32 p1);
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static bool VelocityUnitsChanged(int32 p1);
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static bool ChangeTrackTypeSortMode(int32 p1);
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static bool PublicRoadsSettingChange(int32 p1);
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static bool TrainSpeedAdaptionChanged(int32 p1);
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static bool UpdateClientName(int32 p1);
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static bool UpdateServerPassword(int32 p1);
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@@ -1687,6 +1688,7 @@ def = true
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str = STR_CONFIG_SETTING_TRAIN_SPEED_ADAPTION
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strhelp = STR_CONFIG_SETTING_TRAIN_SPEED_ADAPTION_HELPTEXT
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cat = SC_EXPERT
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proc = TrainSpeedAdaptionChanged
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patxname = ""train_speed_adaption.vehicle.train_speed_adaption""
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[SDT_BOOL]
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