(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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@@ -1467,7 +1467,7 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
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/* pause is only used in single-player, non-editor mode, non-menu mode. It
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* will be unpaused in the WE_DESTROY event handler. */
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if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
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if (_pause_game >= 0) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
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if (_pause_game >= 0) DoCommandP(0, 1, 0, CMD_PAUSE);
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}
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BuildFileList();
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@@ -1505,7 +1505,7 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
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{
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/* pause is only used in single-player, non-editor mode, non menu mode */
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if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
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if (_pause_game >= 0) DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
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if (_pause_game >= 0) DoCommandP(0, 0, 0, CMD_PAUSE);
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}
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FiosFreeSavegameList();
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}
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