(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
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@@ -2273,7 +2273,8 @@ static bool IsUniqueTownName(const char *name)
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*/
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CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!Town::IsValidID(p1)) return CMD_ERROR;
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Town *t = Town::GetIfValid(p1);
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if (t == NULL) return CMD_ERROR;
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bool reset = StrEmpty(text);
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@@ -2283,8 +2284,6 @@ CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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}
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if (flags & DC_EXEC) {
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Town *t = Town::Get(p1);
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free(t->name);
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t->name = reset ? NULL : strdup(text);
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@@ -2548,9 +2547,8 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t)
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*/
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CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!Town::IsValidID(p1) || p2 >= lengthof(_town_action_proc)) return CMD_ERROR;
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Town *t = Town::Get(p1);
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Town *t = Town::GetIfValid(p1);
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if (t == NULL || p2 >= lengthof(_town_action_proc)) return CMD_ERROR;
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if (!HasBit(GetMaskOfTownActions(NULL, _current_company, t), p2)) return CMD_ERROR;
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