(svn r23242) -Codechange: allow ignoring the sprite font completely when checking whether the font supports a language
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@@ -196,6 +196,6 @@ const char *GetCurrentLanguageIsoCode();
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int CDECL StringIDSorter(const StringID *a, const StringID *b);
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void CheckForMissingGlyphsInLoadedLanguagePack();
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void CheckForMissingGlyphsInLoadedLanguagePack(bool base_font = true);
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#endif /* STRINGS_FUNC_H */
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