(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
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@@ -68,6 +68,7 @@ struct GRFConfig : public GRFIdentifier {
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uint32 grf_bugs; ///< NOSAVE: bugs in this GRF in this run, @see enum GRFBugs
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uint32 param[0x80]; ///< GRF parameters
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uint8 num_params; ///< Number of used parameters
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bool windows_paletted; ///< Whether the NewGRF is Windows paletted or not
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struct GRFConfig *next; ///< NOSAVE: Next item in the linked list
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