Add: Industries can produce and accept up to 16 different cargoes
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@@ -358,7 +358,7 @@ public:
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const IndustrySpec *indsp = GetIndustrySpec(this->index[i]);
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CargoSuffix cargo_suffix[3];
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CargoSuffix cargo_suffix[lengthof(indsp->accepts_cargo)];
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GetAllCargoSuffixes(0, CST_FUND, NULL, this->index[i], indsp, indsp->accepts_cargo, cargo_suffix);
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StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
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byte p = 0;
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@@ -477,7 +477,7 @@ public:
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}
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/* Draw the accepted cargoes, if any. Otherwise, will print "Nothing". */
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CargoSuffix cargo_suffix[3];
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CargoSuffix cargo_suffix[lengthof(indsp->accepts_cargo)];
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GetAllCargoSuffixes(0, CST_FUND, NULL, this->selected_type, indsp, indsp->accepts_cargo, cargo_suffix);
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StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
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byte p = 0;
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@@ -683,8 +683,15 @@ static void UpdateIndustryProduction(Industry *i);
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static inline bool IsProductionAlterable(const Industry *i)
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{
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const IndustrySpec *is = GetIndustrySpec(i->type);
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bool has_prod = false;
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for (size_t j = 0; j < lengthof(is->production_rate); j++) {
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if (is->production_rate[j] != 0) {
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has_prod = true;
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break;
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}
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}
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return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
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(is->production_rate[0] != 0 || is->production_rate[1] != 0 || is->IsRawIndustry()) &&
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(has_prod || is->IsRawIndustry()) &&
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!_networking);
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}
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@@ -763,7 +770,7 @@ public:
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y += 2 * FONT_HEIGHT_NORMAL;
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}
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CargoSuffix cargo_suffix[3];
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CargoSuffix cargo_suffix[lengthof(i->accepts_cargo)];
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GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix);
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bool stockpiling = HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS);
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@@ -1514,7 +1521,7 @@ enum CargoesFieldType {
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CFT_HEADER, ///< Header text.
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};
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static const uint MAX_CARGOES = 3; ///< Maximum number of cargoes carried in a #CFT_CARGO field in #CargoesField.
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static const uint MAX_CARGOES = 16; ///< Maximum number of cargoes carried in a #CFT_CARGO field in #CargoesField.
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/** Data about a single field in the #IndustryCargoesWindow panel. */
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struct CargoesField {
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