Merge branch 'master' into jgrpp
# Conflicts: # src/articulated_vehicles.cpp # src/articulated_vehicles.h # src/base_media_base.h # src/base_media_func.h # src/build_vehicle_gui.cpp # src/dock_gui.cpp # src/main_gui.cpp # src/music_gui.cpp # src/network/network_chat_gui.cpp # src/network/network_content.cpp # src/newgrf.cpp # src/newgrf_roadstop.cpp # src/os/windows/string_uniscribe.h # src/os/windows/win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.cpp # src/strings.cpp # src/terraform_gui.cpp # src/tests/test_script_admin.cpp # src/tests/test_window_desc.cpp # src/timer/timer_game_calendar.h # src/vehicle.cpp # src/vehicle_base.h # src/viewport.cpp # src/widget_type.h # src/window.cpp # src/window_gui.h
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@@ -1,9 +1,9 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file framerate_gui.cpp GUI for displaying framerate/game speed information. */
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@@ -724,7 +724,7 @@ struct FramerateWindow : Window {
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}
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};
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static WindowDesc _framerate_display_desc(
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static WindowDesc _framerate_display_desc(__FILE__, __LINE__,
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WDP_AUTO, "framerate_display", 0, 0,
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WC_FRAMERATE_DISPLAY, WC_NONE,
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0,
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@@ -801,7 +801,7 @@ struct FrametimeGraphWindow : Window {
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void SelectHorizontalScale(TimingMeasurement range)
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{
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/* Determine horizontal scale based on period covered by 60 points
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* (slightly less than 2 seconds at full game speed) */
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* (slightly less than 2 seconds at full game speed) */
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struct ScaleDef { TimingMeasurement range; int scale; };
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static const ScaleDef hscales[] = {
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{ 120, 60 },
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@@ -1010,7 +1010,7 @@ struct FrametimeGraphWindow : Window {
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}
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};
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static WindowDesc _frametime_graph_window_desc(
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static WindowDesc _frametime_graph_window_desc(__FILE__, __LINE__,
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WDP_AUTO, "frametime_graph", 140, 90,
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WC_FRAMETIME_GRAPH, WC_NONE,
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0,
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