Merge branch 'master' into jgrpp
# Conflicts: # src/articulated_vehicles.cpp # src/articulated_vehicles.h # src/base_media_base.h # src/base_media_func.h # src/build_vehicle_gui.cpp # src/dock_gui.cpp # src/main_gui.cpp # src/music_gui.cpp # src/network/network_chat_gui.cpp # src/network/network_content.cpp # src/newgrf.cpp # src/newgrf_roadstop.cpp # src/os/windows/string_uniscribe.h # src/os/windows/win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.cpp # src/strings.cpp # src/terraform_gui.cpp # src/tests/test_script_admin.cpp # src/tests/test_window_desc.cpp # src/timer/timer_game_calendar.h # src/vehicle.cpp # src/vehicle_base.h # src/viewport.cpp # src/widget_type.h # src/window.cpp # src/window_gui.h
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@@ -92,7 +92,7 @@ enum RoadTypeSpriteGroup {
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ROTSG_reserved2, ///< Placeholder, if we need specific level crossing sprites.
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ROTSG_DEPOT, ///< Optional: Depot images
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ROTSG_reserved3, ///< Placeholder, if we add road fences (for highways).
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ROTSG_ROADSTOP, ///< Required: Drive-in stop surface
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ROTSG_ROADSTOP, ///< Required: Bay stop surface
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ROTSG_ONEWAY, ///< Optional: One-way indicator images
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ROTSG_END,
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};
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