Merge branch 'master' into jgrpp
# Conflicts: # src/articulated_vehicles.cpp # src/articulated_vehicles.h # src/base_media_base.h # src/base_media_func.h # src/build_vehicle_gui.cpp # src/dock_gui.cpp # src/main_gui.cpp # src/music_gui.cpp # src/network/network_chat_gui.cpp # src/network/network_content.cpp # src/newgrf.cpp # src/newgrf_roadstop.cpp # src/os/windows/string_uniscribe.h # src/os/windows/win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.cpp # src/strings.cpp # src/terraform_gui.cpp # src/tests/test_script_admin.cpp # src/tests/test_window_desc.cpp # src/timer/timer_game_calendar.h # src/vehicle.cpp # src/vehicle_base.h # src/viewport.cpp # src/widget_type.h # src/window.cpp # src/window_gui.h
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@@ -3663,7 +3663,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro
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DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
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}
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} else {
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/* Drive-in stop */
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/* Bay stop */
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if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
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SpriteID ground = GetCustomRoadSprite(roadtype_info, INVALID_TILE, ROTSG_ROADSTOP);
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DrawSprite(ground + image, PAL_NONE, x, y);
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