Merge branch 'master' into jgrpp

# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2023-11-29 20:32:54 +00:00
154 changed files with 1094 additions and 798 deletions

View File

@@ -88,7 +88,7 @@ static const RoadTypeInfo _original_roadtypes[] = {
0x01,
/* introduction date */
MIN_YEAR,
MIN_DATE,
/* roadtypes required for this to be introduced */
ROADTYPES_NONE,

View File

@@ -104,13 +104,6 @@ max = 2
full = _support8bppmodes
cat = SC_BASIC
[SDTG_SSTR]
name = ""graphicsset""
type = SLE_STRQ
var = BaseGraphics::ini_set
def = nullptr
cat = SC_BASIC
[SDTG_SSTR]
name = ""soundsset""
type = SLE_STRQ