Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057)

* Codechange: Use std::string in console commands and aliases registration

* Codechange: Use std::map to register console commands

* Codechange: Use std::map to register console aliases

* Cleanup: Remove now unused function
This commit is contained in:
Loïc Guilloux
2021-04-24 15:19:57 +02:00
committed by GitHub
parent d0e40ab314
commit 888389c28d
4 changed files with 182 additions and 228 deletions

View File

@@ -1416,12 +1416,11 @@ DEF_CONSOLE_CMD(ConAlias)
if (argc < 3) return false;
alias = IConsoleAliasGet(argv[1]);
alias = IConsole::AliasGet(argv[1]);
if (alias == nullptr) {
IConsoleAliasRegister(argv[1], argv[2]);
IConsole::AliasRegister(argv[1], argv[2]);
} else {
free(alias->cmdline);
alias->cmdline = stredup(argv[2]);
alias->cmdline = argv[2];
}
return true;
}
@@ -1515,13 +1514,13 @@ DEF_CONSOLE_CMD(ConInfoCmd)
if (argc < 2) return false;
const IConsoleCmd *cmd = IConsoleCmdGet(argv[1]);
const IConsoleCmd *cmd = IConsole::CmdGet(argv[1]);
if (cmd == nullptr) {
IConsoleError("the given command was not found");
return true;
}
IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name.c_str());
IConsolePrintF(CC_DEFAULT, "command proc: %p", cmd->proc);
if (cmd->hook != nullptr) IConsoleWarning("command is hooked");
@@ -1580,21 +1579,20 @@ DEF_CONSOLE_CMD(ConHelp)
const IConsoleCmd *cmd;
const IConsoleAlias *alias;
RemoveUnderscores(argv[1]);
cmd = IConsoleCmdGet(argv[1]);
cmd = IConsole::CmdGet(argv[1]);
if (cmd != nullptr) {
cmd->proc(0, nullptr);
return true;
}
alias = IConsoleAliasGet(argv[1]);
alias = IConsole::AliasGet(argv[1]);
if (alias != nullptr) {
cmd = IConsoleCmdGet(alias->cmdline);
cmd = IConsole::CmdGet(alias->cmdline);
if (cmd != nullptr) {
cmd->proc(0, nullptr);
return true;
}
IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline);
IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline.c_str());
return true;
}
@@ -1621,9 +1619,10 @@ DEF_CONSOLE_CMD(ConListCommands)
return true;
}
for (const IConsoleCmd *cmd = _iconsole_cmds; cmd != nullptr; cmd = cmd->next) {
if (argv[1] == nullptr || strstr(cmd->name, argv[1]) != nullptr) {
if (cmd->hook == nullptr || cmd->hook(false) != CHR_HIDE) IConsolePrintF(CC_DEFAULT, "%s", cmd->name);
for (auto &it : IConsole::Commands()) {
const IConsoleCmd *cmd = &it.second;
if (argv[1] == nullptr || cmd->name.find(argv[1]) != std::string::npos) {
if (cmd->hook == nullptr || cmd->hook(false) != CHR_HIDE) IConsolePrintF(CC_DEFAULT, "%s", cmd->name.c_str());
}
}
@@ -1637,9 +1636,10 @@ DEF_CONSOLE_CMD(ConListAliases)
return true;
}
for (const IConsoleAlias *alias = _iconsole_aliases; alias != nullptr; alias = alias->next) {
if (argv[1] == nullptr || strstr(alias->name, argv[1]) != nullptr) {
IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name, alias->cmdline);
for (auto &it : IConsole::Aliases()) {
const IConsoleAlias *alias = &it.second;
if (argv[1] == nullptr || alias->name.find(argv[1]) != std::string::npos) {
IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name.c_str(), alias->cmdline.c_str());
}
}
@@ -2133,9 +2133,9 @@ DEF_CONSOLE_CMD(ConNewGRFProfile)
static void IConsoleDebugLibRegister()
{
IConsoleCmdRegister("resettile", ConResetTile);
IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
IConsoleAliasRegister("dbg_echo2", "echo %!");
IConsole::CmdRegister("resettile", ConResetTile);
IConsole::AliasRegister("dbg_echo", "echo %A; echo %B");
IConsole::AliasRegister("dbg_echo2", "echo %!");
}
#endif
@@ -2329,137 +2329,137 @@ DEF_CONSOLE_CMD(ConDumpInfo)
void IConsoleStdLibRegister()
{
IConsoleCmdRegister("debug_level", ConDebugLevel);
IConsoleCmdRegister("echo", ConEcho);
IConsoleCmdRegister("echoc", ConEchoC);
IConsoleCmdRegister("exec", ConExec);
IConsoleCmdRegister("exit", ConExit);
IConsoleCmdRegister("part", ConPart);
IConsoleCmdRegister("help", ConHelp);
IConsoleCmdRegister("info_cmd", ConInfoCmd);
IConsoleCmdRegister("list_cmds", ConListCommands);
IConsoleCmdRegister("list_aliases", ConListAliases);
IConsoleCmdRegister("newgame", ConNewGame);
IConsoleCmdRegister("restart", ConRestart);
IConsoleCmdRegister("reload", ConReload);
IConsoleCmdRegister("getseed", ConGetSeed);
IConsoleCmdRegister("getdate", ConGetDate);
IConsoleCmdRegister("getsysdate", ConGetSysDate);
IConsoleCmdRegister("quit", ConExit);
IConsoleCmdRegister("resetengines", ConResetEngines, ConHookNoNetwork);
IConsoleCmdRegister("reset_enginepool", ConResetEnginePool, ConHookNoNetwork);
IConsoleCmdRegister("return", ConReturn);
IConsoleCmdRegister("screenshot", ConScreenShot);
IConsoleCmdRegister("script", ConScript);
IConsoleCmdRegister("scrollto", ConScrollToTile);
IConsoleCmdRegister("alias", ConAlias);
IConsoleCmdRegister("load", ConLoad);
IConsoleCmdRegister("rm", ConRemove);
IConsoleCmdRegister("save", ConSave);
IConsoleCmdRegister("saveconfig", ConSaveConfig);
IConsoleCmdRegister("ls", ConListFiles);
IConsoleCmdRegister("cd", ConChangeDirectory);
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
IConsoleCmdRegister("clear", ConClearBuffer);
IConsoleCmdRegister("setting", ConSetting);
IConsoleCmdRegister("setting_newgame", ConSettingNewgame);
IConsoleCmdRegister("list_settings",ConListSettings);
IConsoleCmdRegister("gamelog", ConGamelogPrint);
IConsoleCmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsole::CmdRegister("debug_level", ConDebugLevel);
IConsole::CmdRegister("echo", ConEcho);
IConsole::CmdRegister("echoc", ConEchoC);
IConsole::CmdRegister("exec", ConExec);
IConsole::CmdRegister("exit", ConExit);
IConsole::CmdRegister("part", ConPart);
IConsole::CmdRegister("help", ConHelp);
IConsole::CmdRegister("info_cmd", ConInfoCmd);
IConsole::CmdRegister("list_cmds", ConListCommands);
IConsole::CmdRegister("list_aliases", ConListAliases);
IConsole::CmdRegister("newgame", ConNewGame);
IConsole::CmdRegister("restart", ConRestart);
IConsole::CmdRegister("reload", ConReload);
IConsole::CmdRegister("getseed", ConGetSeed);
IConsole::CmdRegister("getdate", ConGetDate);
IConsole::CmdRegister("getsysdate", ConGetSysDate);
IConsole::CmdRegister("quit", ConExit);
IConsole::CmdRegister("resetengines", ConResetEngines, ConHookNoNetwork);
IConsole::CmdRegister("reset_enginepool", ConResetEnginePool, ConHookNoNetwork);
IConsole::CmdRegister("return", ConReturn);
IConsole::CmdRegister("screenshot", ConScreenShot);
IConsole::CmdRegister("script", ConScript);
IConsole::CmdRegister("scrollto", ConScrollToTile);
IConsole::CmdRegister("alias", ConAlias);
IConsole::CmdRegister("load", ConLoad);
IConsole::CmdRegister("rm", ConRemove);
IConsole::CmdRegister("save", ConSave);
IConsole::CmdRegister("saveconfig", ConSaveConfig);
IConsole::CmdRegister("ls", ConListFiles);
IConsole::CmdRegister("cd", ConChangeDirectory);
IConsole::CmdRegister("pwd", ConPrintWorkingDirectory);
IConsole::CmdRegister("clear", ConClearBuffer);
IConsole::CmdRegister("setting", ConSetting);
IConsole::CmdRegister("setting_newgame", ConSettingNewgame);
IConsole::CmdRegister("list_settings", ConListSettings);
IConsole::CmdRegister("gamelog", ConGamelogPrint);
IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsoleAliasRegister("dir", "ls");
IConsoleAliasRegister("del", "rm %+");
IConsoleAliasRegister("newmap", "newgame");
IConsoleAliasRegister("patch", "setting %+");
IConsoleAliasRegister("set", "setting %+");
IConsoleAliasRegister("set_newgame", "setting_newgame %+");
IConsoleAliasRegister("list_patches", "list_settings %+");
IConsoleAliasRegister("developer", "setting developer %+");
IConsole::AliasRegister("dir", "ls");
IConsole::AliasRegister("del", "rm %+");
IConsole::AliasRegister("newmap", "newgame");
IConsole::AliasRegister("patch", "setting %+");
IConsole::AliasRegister("set", "setting %+");
IConsole::AliasRegister("set_newgame", "setting_newgame %+");
IConsole::AliasRegister("list_patches", "list_settings %+");
IConsole::AliasRegister("developer", "setting developer %+");
IConsoleCmdRegister("list_ai_libs", ConListAILibs);
IConsoleCmdRegister("list_ai", ConListAI);
IConsoleCmdRegister("reload_ai", ConReloadAI);
IConsoleCmdRegister("rescan_ai", ConRescanAI);
IConsoleCmdRegister("start_ai", ConStartAI);
IConsoleCmdRegister("stop_ai", ConStopAI);
IConsole::CmdRegister("list_ai_libs", ConListAILibs);
IConsole::CmdRegister("list_ai", ConListAI);
IConsole::CmdRegister("reload_ai", ConReloadAI);
IConsole::CmdRegister("rescan_ai", ConRescanAI);
IConsole::CmdRegister("start_ai", ConStartAI);
IConsole::CmdRegister("stop_ai", ConStopAI);
IConsoleCmdRegister("list_game", ConListGame);
IConsoleCmdRegister("list_game_libs", ConListGameLibs);
IConsoleCmdRegister("rescan_game", ConRescanGame);
IConsole::CmdRegister("list_game", ConListGame);
IConsole::CmdRegister("list_game_libs", ConListGameLibs);
IConsole::CmdRegister("rescan_game", ConRescanGame);
IConsoleCmdRegister("companies", ConCompanies);
IConsoleAliasRegister("players", "companies");
IConsole::CmdRegister("companies", ConCompanies);
IConsole::AliasRegister("players", "companies");
/* networking functions */
/* Content downloading is only available with ZLIB */
#if defined(WITH_ZLIB)
IConsoleCmdRegister("content", ConContent);
IConsole::CmdRegister("content", ConContent);
#endif /* defined(WITH_ZLIB) */
/*** Networking commands ***/
IConsoleCmdRegister("say", ConSay, ConHookNeedNetwork);
IConsoleCmdRegister("say_company", ConSayCompany, ConHookNeedNetwork);
IConsoleAliasRegister("say_player", "say_company %+");
IConsoleCmdRegister("say_client", ConSayClient, ConHookNeedNetwork);
IConsole::CmdRegister("say", ConSay, ConHookNeedNetwork);
IConsole::CmdRegister("say_company", ConSayCompany, ConHookNeedNetwork);
IConsole::AliasRegister("say_player", "say_company %+");
IConsole::CmdRegister("say_client", ConSayClient, ConHookNeedNetwork);
IConsoleCmdRegister("connect", ConNetworkConnect, ConHookClientOnly);
IConsoleCmdRegister("clients", ConNetworkClients, ConHookNeedNetwork);
IConsoleCmdRegister("status", ConStatus, ConHookServerOnly);
IConsoleCmdRegister("server_info", ConServerInfo, ConHookServerOnly);
IConsoleAliasRegister("info", "server_info");
IConsoleCmdRegister("reconnect", ConNetworkReconnect, ConHookClientOnly);
IConsoleCmdRegister("rcon", ConRcon, ConHookNeedNetwork);
IConsole::CmdRegister("connect", ConNetworkConnect, ConHookClientOnly);
IConsole::CmdRegister("clients", ConNetworkClients, ConHookNeedNetwork);
IConsole::CmdRegister("status", ConStatus, ConHookServerOnly);
IConsole::CmdRegister("server_info", ConServerInfo, ConHookServerOnly);
IConsole::AliasRegister("info", "server_info");
IConsole::CmdRegister("reconnect", ConNetworkReconnect, ConHookClientOnly);
IConsole::CmdRegister("rcon", ConRcon, ConHookNeedNetwork);
IConsoleCmdRegister("join", ConJoinCompany, ConHookNeedNetwork);
IConsoleAliasRegister("spectate", "join 255");
IConsoleCmdRegister("move", ConMoveClient, ConHookServerOnly);
IConsoleCmdRegister("reset_company", ConResetCompany, ConHookServerOnly);
IConsoleAliasRegister("clean_company", "reset_company %A");
IConsoleCmdRegister("client_name", ConClientNickChange, ConHookServerOnly);
IConsoleCmdRegister("kick", ConKick, ConHookServerOnly);
IConsoleCmdRegister("ban", ConBan, ConHookServerOnly);
IConsoleCmdRegister("unban", ConUnBan, ConHookServerOnly);
IConsoleCmdRegister("banlist", ConBanList, ConHookServerOnly);
IConsole::CmdRegister("join", ConJoinCompany, ConHookNeedNetwork);
IConsole::AliasRegister("spectate", "join 255");
IConsole::CmdRegister("move", ConMoveClient, ConHookServerOnly);
IConsole::CmdRegister("reset_company", ConResetCompany, ConHookServerOnly);
IConsole::AliasRegister("clean_company", "reset_company %A");
IConsole::CmdRegister("client_name", ConClientNickChange, ConHookServerOnly);
IConsole::CmdRegister("kick", ConKick, ConHookServerOnly);
IConsole::CmdRegister("ban", ConBan, ConHookServerOnly);
IConsole::CmdRegister("unban", ConUnBan, ConHookServerOnly);
IConsole::CmdRegister("banlist", ConBanList, ConHookServerOnly);
IConsoleCmdRegister("pause", ConPauseGame, ConHookServerOnly);
IConsoleCmdRegister("unpause", ConUnpauseGame, ConHookServerOnly);
IConsole::CmdRegister("pause", ConPauseGame, ConHookServerOnly);
IConsole::CmdRegister("unpause", ConUnpauseGame, ConHookServerOnly);
IConsoleCmdRegister("company_pw", ConCompanyPassword, ConHookNeedNetwork);
IConsoleAliasRegister("company_password", "company_pw %+");
IConsole::CmdRegister("company_pw", ConCompanyPassword, ConHookNeedNetwork);
IConsole::AliasRegister("company_password", "company_pw %+");
IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+");
IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+");
IConsoleAliasRegister("server_pw", "setting server_password %+");
IConsoleAliasRegister("server_password", "setting server_password %+");
IConsoleAliasRegister("rcon_pw", "setting rcon_password %+");
IConsoleAliasRegister("rcon_password", "setting rcon_password %+");
IConsoleAliasRegister("name", "setting client_name %+");
IConsoleAliasRegister("server_name", "setting server_name %+");
IConsoleAliasRegister("server_port", "setting server_port %+");
IConsoleAliasRegister("server_advertise", "setting server_advertise %+");
IConsoleAliasRegister("max_clients", "setting max_clients %+");
IConsoleAliasRegister("max_companies", "setting max_companies %+");
IConsoleAliasRegister("max_spectators", "setting max_spectators %+");
IConsoleAliasRegister("max_join_time", "setting max_join_time %+");
IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+");
IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+");
IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+");
IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
IConsoleAliasRegister("min_players", "setting min_active_clients %+");
IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
IConsole::AliasRegister("net_frame_freq", "setting frame_freq %+");
IConsole::AliasRegister("net_sync_freq", "setting sync_freq %+");
IConsole::AliasRegister("server_pw", "setting server_password %+");
IConsole::AliasRegister("server_password", "setting server_password %+");
IConsole::AliasRegister("rcon_pw", "setting rcon_password %+");
IConsole::AliasRegister("rcon_password", "setting rcon_password %+");
IConsole::AliasRegister("name", "setting client_name %+");
IConsole::AliasRegister("server_name", "setting server_name %+");
IConsole::AliasRegister("server_port", "setting server_port %+");
IConsole::AliasRegister("server_advertise", "setting server_advertise %+");
IConsole::AliasRegister("max_clients", "setting max_clients %+");
IConsole::AliasRegister("max_companies", "setting max_companies %+");
IConsole::AliasRegister("max_spectators", "setting max_spectators %+");
IConsole::AliasRegister("max_join_time", "setting max_join_time %+");
IConsole::AliasRegister("pause_on_join", "setting pause_on_join %+");
IConsole::AliasRegister("autoclean_companies", "setting autoclean_companies %+");
IConsole::AliasRegister("autoclean_protected", "setting autoclean_protected %+");
IConsole::AliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
IConsole::AliasRegister("restart_game_year", "setting restart_game_year %+");
IConsole::AliasRegister("min_players", "setting min_active_clients %+");
IConsole::AliasRegister("reload_cfg", "setting reload_cfg %+");
/* debugging stuff */
#ifdef _DEBUG
IConsoleDebugLibRegister();
#endif
IConsoleCmdRegister("fps", ConFramerate);
IConsoleCmdRegister("fps_wnd", ConFramerateWindow);
IConsole::CmdRegister("fps", ConFramerate);
IConsole::CmdRegister("fps_wnd", ConFramerateWindow);
/* NewGRF development stuff */
IConsoleCmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);
IConsoleCmdRegister("newgrf_profile", ConNewGRFProfile, ConHookNewGRFDeveloperTool);
IConsole::CmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);
IConsole::CmdRegister("newgrf_profile", ConNewGRFProfile, ConHookNewGRFDeveloperTool);
IConsoleCmdRegister("dump_info", ConDumpInfo);
IConsole::CmdRegister("dump_info", ConDumpInfo);
}