Codechange: Move volume control slider logic to separate functions
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@@ -26,6 +26,7 @@
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#include "settings_gui.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/slider_func.h"
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#include "widgets/music_widget.h"
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@@ -643,8 +644,6 @@ static void ShowMusicTrackSelection()
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}
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struct MusicWindow : public Window {
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static const int slider_width = 3;
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MusicWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
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{
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this->InitNested(number);
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@@ -740,27 +739,13 @@ struct MusicWindow : public Window {
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break;
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}
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case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: {
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/* Draw a wedge indicating low to high volume level. */
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const int ha = (r.bottom - r.top) / 5;
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int wx1 = r.left, wx2 = r.right;
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if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
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const uint shadow = _colour_gradient[COLOUR_GREY][3];
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const uint fill = _colour_gradient[COLOUR_GREY][6];
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const uint light = _colour_gradient[COLOUR_GREY][7];
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const std::vector<Point> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
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GfxFillPolygon(wedge, fill);
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GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light);
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GfxDrawLine(wedge[1].x, wedge[1].y, wedge[2].x, wedge[2].y, _current_text_dir == TD_RTL ? shadow : light);
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GfxDrawLine(wedge[0].x, wedge[0].y, wedge[1].x, wedge[1].y, shadow);
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/* Draw a slider handle indicating current volume level. */
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const int sw = ScaleGUITrad(slider_width);
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byte volume = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
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if (_current_text_dir == TD_RTL) volume = 127 - volume;
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const int x = r.left + (volume * (r.right - r.left - sw) / 127);
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DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE);
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case WID_M_MUSIC_VOL:
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DrawVolumeSliderWidget(r, _settings_client.music.music_vol);
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break;
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case WID_M_EFFECT_VOL:
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DrawVolumeSliderWidget(r, _settings_client.music.effect_vol);
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break;
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}
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}
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}
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@@ -801,18 +786,9 @@ struct MusicWindow : public Window {
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break;
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case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { // volume sliders
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int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
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byte *vol = (widget == WID_M_MUSIC_VOL) ? &_settings_client.music.music_vol : &_settings_client.music.effect_vol;
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byte new_vol = Clamp(x * 127 / (int)this->GetWidget<NWidgetBase>(widget)->current_x, 0, 127);
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if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
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/* Clamp to make sure min and max are properly settable */
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if (new_vol > 124) new_vol = 127;
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if (new_vol < 3) new_vol = 0;
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if (new_vol != *vol) {
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*vol = new_vol;
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if (widget == WID_M_MUSIC_VOL) MusicDriver::GetInstance()->SetVolume(new_vol);
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byte &vol = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
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if (ClickVolumeSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, vol)) {
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if (widget == WID_M_MUSIC_VOL) MusicDriver::GetInstance()->SetVolume(vol);
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this->SetDirty();
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}
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