(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
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@@ -246,16 +246,16 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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*dst = c;
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dst = &c->next;
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}
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} // Fallthrough
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} // FALL THROUGH
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case 3:
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info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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/* Fallthrough */
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/* FALL THROUGH */
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case 2:
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info->companies_max = p->Recv_uint8 ();
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info->companies_on = p->Recv_uint8 ();
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info->spectators_max = p->Recv_uint8 ();
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/* Fallthrough */
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/* FALL THROUGH */
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case 1:
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p->Recv_string(info->server_name, sizeof(info->server_name));
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p->Recv_string(info->server_revision, sizeof(info->server_revision));
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