(svn r20446) -Codechange: unify the location of the water class

This commit is contained in:
rubidium
2010-08-11 14:14:06 +00:00
parent 2221efd1e8
commit 8975ef1f7b
10 changed files with 91 additions and 59 deletions

View File

@@ -277,6 +277,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density)
if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0);
SetTileType(t, MP_CLEAR);
_m[t].m1 = 0;
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = 0;
_m[t].m3 = 0;
@@ -296,6 +297,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density)
static inline void MakeField(TileIndex t, uint field_type, IndustryID industry)
{
SetTileType(t, MP_CLEAR);
_m[t].m1 = 0;
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = industry;
_m[t].m3 = field_type;

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@@ -53,7 +53,7 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, uint index)
TileArea ta(tile, GB(spec->size, 0, 4), GB(spec->size, 4, 4));
TILE_AREA_LOOP(t, ta) {
TileIndex offset = t - tile;
MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index);
MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index, WATER_CLASS_INVALID);
MarkTileDirtyByTile(t);
}
}

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@@ -13,6 +13,7 @@
#define OBJECT_MAP_H
#include "tile_map.h"
#include "water_map.h"
#include "object_type.h"
/**
@@ -162,11 +163,13 @@ static inline void SetObjectOffset(TileIndex t, uint8 offset)
* @param o The new owner of the tile.
* @param offset The offset to the northern tile of this object.
* @param index Generic index associated with the object type.
* @param wc Water class for this obect.
*/
static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index)
static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index, WaterClass wc)
{
SetTileType(t, MP_OBJECT);
SetTileOwner(t, o);
SetWaterClass(t, wc);
_m[t].m2 = index;
_m[t].m3 = offset;
_m[t].m4 = 0;

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@@ -1543,6 +1543,41 @@ bool AfterLoadGame()
}
}
/* The water class was moved/unified. */
if (CheckSavegameVersion(146)) {
for (TileIndex t = 0; t < map_size; t++) {
switch (GetTileType(t)) {
case MP_STATION:
switch (GetStationType(t)) {
case STATION_OILRIG:
case STATION_DOCK:
case STATION_BUOY:
SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2));
SB(_m[t].m3, 0, 2, 0);
break;
default:
SetWaterClass(t, WATER_CLASS_INVALID);
break;
}
break;
case MP_WATER:
SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2));
SB(_m[t].m3, 0, 2, 0);
break;
case MP_OBJECT:
SetWaterClass(t, WATER_CLASS_INVALID);
break;
default:
/* No water class. */
break;
}
}
}
if (CheckSavegameVersion(86)) {
for (TileIndex t = 0; t < map_size; t++) {
/* Move river flag and update canals to use water class */
@@ -2153,12 +2188,6 @@ bool AfterLoadGame()
FOR_ALL_DEPOTS(d) d->build_date = _date;
}
if (CheckSavegameVersion(145)) {
for (TileIndex t = 0; t < map_size; t++) {
if (IsAirportTile(t)) SetWaterClass(t, WATER_CLASS_INVALID);
}
}
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();

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@@ -209,8 +209,9 @@
* 143 20048
* 144 20334
* 145 20376
* 146 20446
*/
extern const uint16 SAVEGAME_VERSION = 145; ///< current savegame version of OpenTTD
extern const uint16 SAVEGAME_VERSION = 146; ///< current savegame version of OpenTTD
SavegameType _savegame_type; ///< type of savegame we are loading

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@@ -553,7 +553,7 @@ static inline byte GetStationTileRandomBits(TileIndex t)
* @param st the type this station tile
* @param section the StationGfx to be used for this tile
*/
static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section)
static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID)
{
SetTileType(t, MP_STATION);
SetTileOwner(t, o);
@@ -644,8 +644,7 @@ static inline void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner ro
*/
static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section, WaterClass wc)
{
MakeStation(t, o, sid, STATION_AIRPORT, section);
SetWaterClass(t, wc);
MakeStation(t, o, sid, STATION_AIRPORT, section, wc);
}
/**
@@ -659,8 +658,7 @@ static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc)
/* Make the owner of the buoy tile the same as the current owner of the
* water tile. In this way, we can reset the owner of the water to its
* original state when the buoy gets removed. */
MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0);
SetWaterClass(t, wc);
MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0, wc);
}
/**
@@ -674,8 +672,7 @@ static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc)
static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
{
MakeStation(t, o, sid, STATION_DOCK, d);
MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d));
SetWaterClass(t + TileOffsByDiagDir(d), wc);
MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);
}
/**
@@ -686,8 +683,7 @@ static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d
*/
static inline void MakeOilrig(TileIndex t, StationID sid, WaterClass wc)
{
MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0);
SetWaterClass(t, wc);
MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0, wc);
}
#endif /* STATION_MAP_H */

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@@ -142,7 +142,7 @@ static inline Owner GetTileOwner(TileIndex tile)
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_INDUSTRY));
return (Owner)_m[tile].m1;
return (Owner)GB(_m[tile].m1, 0, 5);
}
/**
@@ -162,7 +162,7 @@ static inline void SetTileOwner(TileIndex tile, Owner owner)
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_INDUSTRY));
_m[tile].m1 = owner;
SB(_m[tile].m1, 0, 5, owner);
}
/**

View File

@@ -72,8 +72,8 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
*/
static inline WaterClass GetWaterClass(TileIndex t)
{
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY));
return (WaterClass)(IsTileType(t, MP_INDUSTRY) ? GB(_m[t].m1, 5, 2) : GB(_m[t].m3, 0, 2));
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT));
return (WaterClass)GB(_m[t].m1, 5, 2);
}
/**
@@ -83,12 +83,8 @@ static inline WaterClass GetWaterClass(TileIndex t)
*/
static inline void SetWaterClass(TileIndex t, WaterClass wc)
{
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY));
if (IsTileType(t, MP_INDUSTRY)) {
SB(_m[t].m1, 5, 2, wc);
} else {
SB(_m[t].m3, 0, 2, wc);
}
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT));
SB(_m[t].m1, 5, 2, wc);
}
/**
@@ -251,6 +247,7 @@ static inline void MakeShore(TileIndex t)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, OWNER_WATER);
SetWaterClass(t, WATER_CLASS_SEA);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
@@ -270,8 +267,9 @@ static inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_b
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
SetWaterClass(t, wc);
_m[t].m2 = 0;
_m[t].m3 = wc;
_m[t].m3 = 0;
_m[t].m4 = random_bits;
_m[t].m5 = 0;
SB(_m[t].m6, 2, 4, 0);
@@ -322,8 +320,9 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
SetWaterClass(t, original_water_class);
_m[t].m2 = did;
_m[t].m3 = original_water_class;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = base + a * 2;
SB(_m[t].m6, 2, 4, 0);
@@ -342,8 +341,9 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
SetWaterClass(t, original_water_class);
_m[t].m2 = 0;
_m[t].m3 = original_water_class;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = section;
SB(_m[t].m6, 2, 4, 0);