Codechange: Remove FOR_EACH_SET_BIT
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@@ -812,8 +812,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
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/* Sprite layout which needs preprocessing */
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bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND);
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uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground);
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uint8 var10;
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FOR_EACH_SET_BIT(var10, var10_values) {
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for (uint8 var10 : SetBitIterator(var10_values)) {
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uint32 var10_relocation = GetCustomStationRelocation(statspec, nullptr, INVALID_TILE, var10);
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layout->ProcessRegisters(var10, var10_relocation, separate_ground);
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}
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