(svn r15428) -Codechange: consistently use colour instead of having both color and colour.

This commit is contained in:
rubidium
2009-02-09 02:57:15 +00:00
parent c7f3daacbf
commit 89e1afdaa0
102 changed files with 862 additions and 862 deletions

View File

@@ -140,7 +140,7 @@ Sprite *Blitter_8bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::All
for (int x = 0; x < scaled_width; x++) {
uint colour = 0;
/* Get the color keeping in mind the zoom-level */
/* Get the colour keeping in mind the zoom-level */
for (int j = 0; j < scaled_1; j++) {
if (src->m != 0) colour = src->m;
/* Because of the scaling it might happen we read outside the buffer. Avoid that. */