(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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@@ -853,7 +853,7 @@ static const OldChunks industry_chunk[] = {
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OCL_SVAR( OC_UINT8, Industry, type ),
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OCL_SVAR( OC_TTO | OC_FILE_U8 | OC_VAR_U16, Industry, counter ),
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OCL_SVAR( OC_UINT8, Industry, owner ),
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OCL_SVAR( OC_UINT8, Industry, random_color ),
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OCL_SVAR( OC_UINT8, Industry, random_colour ),
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OCL_SVAR( OC_TTD | OC_FILE_U8 | OC_VAR_I32, Industry, last_prod_year ),
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OCL_SVAR( OC_TTD | OC_UINT16, Industry, counter ),
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OCL_SVAR( OC_TTD | OC_UINT8, Industry, was_cargo_delivered ),
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@@ -879,7 +879,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num)
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ConvertDateToYMD(_date, &ymd);
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i->last_prod_year = ymd.year;
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i->random_color = RemapTTOColour(i->random_color);
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i->random_colour = RemapTTOColour(i->random_colour);
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}
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IncIndustryTypeCount(i->type);
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@@ -1004,7 +1004,7 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
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if (_savegame_type == SGT_TTO) {
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/* adjust manager's face */
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if (HasBit(c->face, 27) && GB(c->face, 26, 1) == GB(c->face, 19, 1)) {
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/* if face would be black in TTD, adjust tie color and thereby face color */
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/* if face would be black in TTD, adjust tie colour and thereby face colour */
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ClrBit(c->face, 27);
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}
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@@ -1715,7 +1715,7 @@ static const OldChunks main_chunk[] = {
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OCL_VAR ( OC_FILE_U8 | OC_VAR_U32, 1, &_cur_company_tick_index ),
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OCL_NULL( 2 ), ///< Date stuff, calculated automatically
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OCL_NULL( 8 ), ///< Company colors, calculated automatically
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OCL_NULL( 8 ), ///< Company colours, calculated automatically
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OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount ),
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OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount_pr ),
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