Merge branch 'master' into jgrpp-beta
# Conflicts: # src/network/core/game_info.h # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network.cpp # src/network/network_client.cpp # src/network/network_client.h # src/network/network_internal.h # src/network/network_udp.cpp
This commit is contained in:
@@ -25,7 +25,7 @@
|
||||
*/
|
||||
enum PacketGameType {
|
||||
/*
|
||||
* These first three pair of packets (thus six in
|
||||
* These first four pair of packets (thus eight in
|
||||
* total) must remain in this order for backward
|
||||
* and forward compatibility between clients that
|
||||
* are trying to join directly.
|
||||
@@ -43,6 +43,10 @@ enum PacketGameType {
|
||||
PACKET_CLIENT_COMPANY_INFO, ///< Request information about all companies.
|
||||
PACKET_SERVER_COMPANY_INFO, ///< Information about a single company.
|
||||
|
||||
/* Packets used to get the game info. */
|
||||
PACKET_CLIENT_GAME_INFO, ///< Request information about the server.
|
||||
PACKET_SERVER_GAME_INFO, ///< Information about the server.
|
||||
|
||||
/*
|
||||
* Packets after here assume that the client
|
||||
* and server are running the same version. As
|
||||
@@ -195,6 +199,19 @@ protected:
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_SERVER_ERROR(Packet *p);
|
||||
|
||||
/**
|
||||
* Request game information.
|
||||
* @param p The packet that was just received.
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_CLIENT_GAME_INFO(Packet *p);
|
||||
|
||||
/**
|
||||
* Sends information about the game.
|
||||
* Serialized NetworkGameInfo. See game_info.h for details.
|
||||
* @param p The packet that was just received.
|
||||
*/
|
||||
virtual NetworkRecvStatus Receive_SERVER_GAME_INFO(Packet *p);
|
||||
|
||||
/**
|
||||
* Request company information (in detail).
|
||||
* @param p The packet that was just received.
|
||||
|
Reference in New Issue
Block a user