Fix: [Network] rework when to close connections and inform Game Coordinator if needed
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committed by
Patric Stout

parent
f1dfc2f482
commit
8a36134003
@@ -595,7 +595,7 @@ void NetworkClose(bool close_admins)
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MyClient::my_client->CloseConnection(NETWORK_RECV_STATUS_CLIENT_QUIT);
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}
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_network_coordinator_client.CloseAllTokens();
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_network_coordinator_client.CloseAllConnections();
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}
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TCPConnecter::KillAll();
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