Fix: [Network] rework when to close connections and inform Game Coordinator if needed

This commit is contained in:
Patric Stout
2021-07-19 19:32:22 +02:00
committed by Patric Stout
parent f1dfc2f482
commit 8a36134003
3 changed files with 32 additions and 33 deletions

View File

@@ -86,7 +86,7 @@ public:
void Connect();
void CloseToken(const std::string &token);
void CloseAllTokens();
void CloseAllConnections();
void CloseStunHandler(const std::string &token, uint8 family = AF_UNSPEC);
void Register();