(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
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@@ -14,9 +14,11 @@
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#include "player_type.h"
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#include "strings_type.h"
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#include <vector>
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typedef uint16 EngineID;
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typedef uint16 EngineRenewID;
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typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
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typedef std::vector<EngineID> EngineList; ///< engine list type
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struct Engine;
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